CS JAILBREAK [Rejected] Maps

Discussion in 'Archive of Suggestions' started by Lisson, Nov 14, 2017 at 11:38 AM.

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  1. Lisson

    Lisson Recruit

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    many wardens do not know where the games or important places are, I think it would be very useful to implement a map on the screen which tells where the games , cells, etc, are, so that the warden can make the JB a better experience.
    ty <3


    Something ike dis:
    [​IMG]
     
    Posted Nov 14, 2017 at 11:38 AM
    #1
  2. LordSeca

    LordSeca

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    ...thats already a thing...right, atleast i remember it was like if you opened thhe map it showed where the games were
     
    Posted Nov 14, 2017 at 11:42 AM
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  3. Fusion

    Fusion Junior

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    Nope
    But maybe our friends on the media team could create some pictures :p
    @becky
     
    Posted Nov 14, 2017 at 12:34 PM
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  4. Drewerth

    Drewerth Member

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    No.

    The effort does not outweigh the benefits. Most maps are straightforward anyway and to do this for every JB map, current and future, would just be painful.
     
    Posted Nov 14, 2017 at 12:52 PM
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  5. The effort in doing this for every single map, let alone fitting all of the games on the screen, just isn't worth it. If you don't know how to warden, you shouldn't warden. Watch and learn how the warden gets through the round, I suggest watching Beast-- usually he's pretty good at wardening (at least he was when I played.)

    If anyone has any desire to do this, I'll leave my favorite tutorial/analysis person, 3kliksphilip.
     
    Posted Nov 14, 2017 at 5:06 PM
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  6. Abs7ract

    Abs7ract Recruit

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    For most maps there is a giant sign saying the name of the game above it. Like what @Drewerth said, it would take too long and wouldn't really help that much.

    -1
     
    Posted Nov 14, 2017 at 5:35 PM
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  7. Drewerth

    Drewerth Member

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    Rejected.'

    Too much work for the now, future, and forever. Chances are that people will pick up the maps after they've played them a few times anyway.
     
    Posted Nov 16, 2017 at 12:13 PM
    #7
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